diff --git a/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg b/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
index f805fcc934680ef3251c7c42855893bfa706f8dd..202b6bfcdf95791e4916527d2037724a708ae8c7 100644
--- a/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg b/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
index 351612187c0e6cc380046f6df38b78cdc2b24f45..745bc6d0f94261a41714ece52e80eb57cda93845 100644
--- a/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg b/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
index e7e8f2cbd66f1b91a756fad25be5df889d5f70cd..64e2f8c3fd24fb9b93cde4d341c91e799a5a764c 100644
--- a/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg b/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
index dc90651ec7482043b9d148a3112366f3c5beae26..786177dcba7832be8e984e4caed95562d4dc2b1b 100644
--- a/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg b/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
index 7170014b61a3a4feb50a8c36b43d752b68999e9f..db0063aaafb457f40afd230e1d06219f14bbfc07 100644
--- a/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg b/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
index 1f949d056b2407a9eb82234afa15101bed5a667b..b3a60ce2514c881a55086d0223cab010bc683645 100644
--- a/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg b/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
index 80d5ac8d1ef5452bc83cd0cbc9e7d40628df9619..0d1c6cd8531ec07cfc5771c582518ffba0ab8151 100644
--- a/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg b/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
index 70ae010afb5d20ea62c23d35f00948fb2a32a680..5110dcbd7b6a42dcdc88c45d92a61505609e72bd 100644
--- a/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg b/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
index 744026e15d1e9716059835826ef298bc4bc49223..97a413c2d5ee96a1b4c0afa61b960bb523c4be6a 100644
--- a/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg b/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
index e4be3a4b293f45dac8e52a99962eea5ebb95ba59..74c53777cbca9e48f3ff34d55b55feade758ac7c 100644
--- a/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg b/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
index b40ed9d2d377aa4a6b4812d29c4f6772cd5fa627..dde4ead8529ef1f22760ddf6e0e9b587606394bd 100644
--- a/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/FlyingGraphics_444.cfg b/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
index a79096f34e6d4381d851b1eb43a391ea3377ec52..a0f08e54dd8ee2b59f280dc3a29765ebeae15934 100644
--- a/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
+++ b/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg b/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
index fadd1dc890047e9184da88db9bb9343d31d6f237..019ba1ffd6ef80ae0864c47cc53d584b794439dd 100644
--- a/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
+++ b/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file.
diff --git a/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg b/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
index aaa60882801051ca5fa3f2470bb2f48af30e7b44..f82061e070909d98b518c48b843ccff456d9b441 100644
--- a/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/Seeking_422_10bit.cfg b/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
index f5058872ae53609e3dbd4d4fffbda83285c843e5..df0b7aabb9415634d308143a7cf2fd91e8e386e7 100644
--- a/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg b/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
index 49bace315587ff60e7fc98e45b83f94f3bd9e59c..694b41241f6c37f503733e213a2c529b097160a2 100644
--- a/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/VenueVu_RGB.cfg b/cfg/per-sequence-non-420/VenueVu_RGB.cfg
index bae342c085e68171c8cc5d73ccb4df01424e1e4c..03aa07e24117962e698073701fcc8e9feb33f81e 100644
--- a/cfg/per-sequence-non-420/VenueVu_RGB.cfg
+++ b/cfg/per-sequence-non-420/VenueVu_RGB.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file.