From bdc3dd445a2488e34c167eab8545d0cdf2e19452 Mon Sep 17 00:00:00 2001
From: yunghsua <yunghsua@qti.qualcomm.com>
Date: Mon, 9 Mar 2020 15:39:10 -0700
Subject: [PATCH] Change number of frames to align with common test condition
 JVET-Q2013

---
 cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg        | 2 +-
 cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg           | 2 +-
 cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg       | 2 +-
 cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg        | 2 +-
 cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg           | 2 +-
 cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg      | 2 +-
 cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg | 2 +-
 cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg | 2 +-
 cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg      | 2 +-
 cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg      | 2 +-
 cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg | 2 +-
 cfg/per-sequence-non-420/FlyingGraphics_444.cfg           | 2 +-
 cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg           | 2 +-
 cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg       | 2 +-
 cfg/per-sequence-non-420/Seeking_422_10bit.cfg            | 2 +-
 cfg/per-sequence-non-420/VenueVu_444_10bit.cfg            | 2 +-
 cfg/per-sequence-non-420/VenueVu_RGB.cfg                  | 2 +-
 17 files changed, 17 insertions(+), 17 deletions(-)

diff --git a/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg b/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
index f805fcc93..202b6bfcd 100644
--- a/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/BirdsInCage_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg b/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
index 351612187..745bc6d0f 100644
--- a/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/CrowdRun_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg b/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
index e7e8f2cbd..64e2f8c3f 100644
--- a/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/DucksAndLegs_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg b/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
index dc90651ec..786177dcb 100644
--- a/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUGraphics_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg b/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
index 7170014b6..db0063aaa 100644
--- a/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUHorse_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg b/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
index 1f949d056..b3a60ce25 100644
--- a/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUKidsSoccer_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg b/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
index 80d5ac8d1..0d1c6cd85 100644
--- a/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBULupoCandlelight_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg b/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
index 70ae010af..5110dcbd7 100644
--- a/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBULupoCandlelight_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg b/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
index 744026e15..97a413c2d 100644
--- a/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBURainFruits_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg b/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
index e4be3a4b2..74c53777c 100644
--- a/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBURainFruits_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg b/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
index b40ed9d2d..dde4ead85 100644
--- a/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/EBUWaterRocksClose_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/FlyingGraphics_444.cfg b/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
index a79096f34..a0f08e54d 100644
--- a/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
+++ b/cfg/per-sequence-non-420/FlyingGraphics_444.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg b/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
index fadd1dc89..019ba1ffd 100644
--- a/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
+++ b/cfg/per-sequence-non-420/FlyingGraphics_RGB.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 60          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 600         # Number of frames to be coded
+FramesToBeEncoded             : 300         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file.
diff --git a/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg b/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
index aaa608828..f82061e07 100644
--- a/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
+++ b/cfg/per-sequence-non-420/OldTownCross_RGB_10bit.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
diff --git a/cfg/per-sequence-non-420/Seeking_422_10bit.cfg b/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
index f5058872a..df0b7aabb 100644
--- a/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
+++ b/cfg/per-sequence-non-420/Seeking_422_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 50          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 500         # Number of frames to be coded
+FramesToBeEncoded             : 250         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg b/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
index 49bace315..694b41241 100644
--- a/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
+++ b/cfg/per-sequence-non-420/VenueVu_444_10bit.cfg
@@ -6,6 +6,6 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 
 Level                         : 6.2
diff --git a/cfg/per-sequence-non-420/VenueVu_RGB.cfg b/cfg/per-sequence-non-420/VenueVu_RGB.cfg
index bae342c08..03aa07e24 100644
--- a/cfg/per-sequence-non-420/VenueVu_RGB.cfg
+++ b/cfg/per-sequence-non-420/VenueVu_RGB.cfg
@@ -6,7 +6,7 @@ FrameRate                     : 30          # Frame Rate per second
 FrameSkip                     : 0           # Number of frames to be skipped in input
 SourceWidth                   : 1920        # Input  frame width
 SourceHeight                  : 1080        # Input  frame height
-FramesToBeEncoded             : 300         # Number of frames to be coded
+FramesToBeEncoded             : 150         # Number of frames to be coded
 InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
 SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
 OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file. 
-- 
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