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Jeeva Raj A
VVCSoftware_VTM
Commits
19aaf480
Commit
19aaf480
authored
Jul 19, 2019
by
Brian Heng
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Fix for Ticket #266 Motion Lut is not reset at the beginning of tile
- Apply changes provided in bug ticket attachment.
parent
bfe158b0
Changes
2
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2 changed files
with
2 additions
and
2 deletions
+2
-2
source/Lib/DecoderLib/DecSlice.cpp
source/Lib/DecoderLib/DecSlice.cpp
+1
-1
source/Lib/EncoderLib/EncSlice.cpp
source/Lib/EncoderLib/EncSlice.cpp
+1
-1
No files found.
source/Lib/DecoderLib/DecSlice.cpp
View file @
19aaf480
...
@@ -184,7 +184,7 @@ void DecSlice::decompressSlice( Slice* slice, InputBitstream* bitstream, int deb
...
@@ -184,7 +184,7 @@ void DecSlice::decompressSlice( Slice* slice, InputBitstream* bitstream, int deb
resetGbiCodingOrder
(
true
,
cs
);
resetGbiCodingOrder
(
true
,
cs
);
}
}
if
((
cs
.
slice
->
getSliceType
()
!=
I_SLICE
||
cs
.
sps
->
getIBCFlag
())
&&
ctuXPosInCtus
==
0
)
if
((
cs
.
slice
->
getSliceType
()
!=
I_SLICE
||
cs
.
sps
->
getIBCFlag
())
&&
ctuXPosInCtus
==
tileXPosInCtus
)
{
{
cs
.
motionLut
.
lut
.
resize
(
0
);
cs
.
motionLut
.
lut
.
resize
(
0
);
cs
.
motionLut
.
lutIbc
.
resize
(
0
);
cs
.
motionLut
.
lutIbc
.
resize
(
0
);
...
...
source/Lib/EncoderLib/EncSlice.cpp
View file @
19aaf480
...
@@ -1532,7 +1532,7 @@ void EncSlice::encodeCtus( Picture* pcPic, const bool bCompressEntireSlice, cons
...
@@ -1532,7 +1532,7 @@ void EncSlice::encodeCtus( Picture* pcPic, const bool bCompressEntireSlice, cons
DTRACE_UPDATE
(
g_trace_ctx
,
std
::
make_pair
(
"ctu"
,
ctuRsAddr
)
);
DTRACE_UPDATE
(
g_trace_ctx
,
std
::
make_pair
(
"ctu"
,
ctuRsAddr
)
);
if
(
pCfg
->
getSwitchPOC
()
!=
pcPic
->
poc
||
-
1
==
pCfg
->
getDebugCTU
()
)
if
(
pCfg
->
getSwitchPOC
()
!=
pcPic
->
poc
||
-
1
==
pCfg
->
getDebugCTU
()
)
if
((
cs
.
slice
->
getSliceType
()
!=
I_SLICE
||
cs
.
sps
->
getIBCFlag
())
&&
ctuXPosInCtus
==
0
)
if
((
cs
.
slice
->
getSliceType
()
!=
I_SLICE
||
cs
.
sps
->
getIBCFlag
())
&&
ctuXPosInCtus
==
tileXPosInCtus
)
{
{
cs
.
motionLut
.
lut
.
resize
(
0
);
cs
.
motionLut
.
lut
.
resize
(
0
);
cs
.
motionLut
.
lutIbc
.
resize
(
0
);
cs
.
motionLut
.
lutIbc
.
resize
(
0
);
...
...
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