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with 70 additions and 10 deletions
......@@ -11,9 +11,9 @@
# v
# vertically divided into 2 tile, the second tile include two subpicture/slices
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
NumSubPics : 3 # number of subpictures in a picture
SubPicCtuTopLeftX : 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftX : 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftY : 0 0 2 # specifies vertical position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicWidth : 4 3 3 # specifies the width of the i-th subpicture in units of CtbSizeY
SubPicHeight : 4 2 2 # specifies the height of the i-th subpicture in units of CtbSizeY
......
......@@ -11,9 +11,9 @@
# v
# vertically divided into 2 tile, the second tile include two subpicture/slices
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
NumSubPics : 3 # number of subpictures in a picture
SubPicCtuTopLeftX : 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftX : 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftY : 0 0 2 # specifies vertical position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicWidth : 4 3 3 # specifies the width of the i-th subpicture in units of CtbSizeY
SubPicHeight : 4 2 2 # specifies the height of the i-th subpicture in units of CtbSizeY
......
......@@ -11,9 +11,9 @@
# v
# vertically divided into 2 tile, each tile includes two subpictures/slices
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
NumSubPics : 4 # number of subpictures in a picture
SubPicCtuTopLeftX : 0 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftX : 0 0 4 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftY : 0 2 0 2 # specifies vertical position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicWidth : 4 4 3 3 # specifies the width of the i-th subpicture in units of CtbSizeY
SubPicHeight : 2 2 2 2 # specifies the height of the i-th subpicture in units of CtbSizeY
......
......@@ -11,9 +11,9 @@
# v
# vertically divided into 2 subpicture, each subpicture contains two slices
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
SubPicInfoPresentFlag : 1 # subpicture information present flag(0: OFF, 1: ON)
NumSubPics : 2 # number of subpictures in a picture
SubPicCtuTopLeftX : 0 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftX : 0 4 # specifies horizontal position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicCtuTopLeftY : 0 0 # specifies vertical position of top left CTU of i-th subpicture in unit of CtbSizeY
SubPicWidth : 4 3 # specifies the width of the i-th subpicture in units of CtbSizeY
SubPicHeight : 4 4 # specifies the height of the i-th subpicture in units of CtbSizeY
......
# ======== Luma adaptive QP ==========
LumaLevelToDeltaQPMode : 0 # Change luma delta QP based on average luma
isSDR : 0 # 1: SDR in PQ container, 0: HDR
# ======= LMCS =======================
LMCSEnable : 1 # turned on in HDR CTC
......
ColorTransform : 1
Log2MaxTbSize : 5
DualITree: 0
LMCSEnable : 0
InputColourSpaceConvert : RGBtoGBR # Non-normative colour space conversion to apply to input video
SNRInternalColourSpace : 1 # Evaluate SNRs in GBR order
OutputInternalColourSpace : 0 # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file.
ColorTransform : 1
Log2MaxTbSize : 5
DualITree: 0
LMCSEnable : 0
\ No newline at end of file
LMCSEnable : 0
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 832 # Input frame width
SourceHeight : 480 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
LastValidFrame : 599
Level : 3.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 416 # Input frame width
SourceHeight : 240 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
LastValidFrame : 599
Level : 2.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
LastValidFrame : 599
Level : 4.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 832 # Input frame width
SourceHeight : 480 # Input frame height
FramesToBeEncoded : 500 # Number of frames to be coded
LastValidFrame : 499
Level : 3.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 832 # Input frame width
SourceHeight : 480 # Input frame height
FramesToBeEncoded : 500 # Number of frames to be coded
LastValidFrame : 499
Level : 3.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 500 # Number of frames to be coded
LastValidFrame : 499
Level : 4.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 416 # Input frame width
SourceHeight : 240 # Input frame height
FramesToBeEncoded : 500 # Number of frames to be coded
LastValidFrame : 499
Level : 2.1
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 416 # Input frame width
SourceHeight : 240 # Input frame height
FramesToBeEncoded : 500 # Number of frames to be coded
LastValidFrame : 499
Level : 2.1
#======== File I/O ===============
InputFile : ChineseEditing_1920x1080_60_8bit_420.yuv
InputBitDepth : 8 # Input bitdepth
InputChromaFormat : 420 # Ratio of luminance to chrominance samples
FrameRate : 60 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
Level : 6.2
#======== File I/O ===============
InputFile : sc_console_1920x1080_60_8bit_420.yuv
InputBitDepth : 8 # Input bitdepth
InputChromaFormat : 420 # Ratio of luminance to chrominance samples
FrameRate : 60 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
Level : 6.2
#======== File I/O ===============
InputFile : sc_desktop_1920x1080_60_8bit_420.yuv
InputBitDepth : 8 # Input bitdepth
InputChromaFormat : 420 # Ratio of luminance to chrominance samples
FrameRate : 60 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 600 # Number of frames to be coded
Level : 6.2
#======== File I/O ===============
InputFile : sc_flyingGraphics_1920x1080_60_8bit_420.yuv
InputBitDepth : 8 # Input bitdepth
InputChromaFormat : 420 # Ratio of luminance to chrominance samples
FrameRate : 60 # Frame Rate per second
FrameSkip : 0 # Number of frames to be skipped in input
SourceWidth : 1920 # Input frame width
SourceHeight : 1080 # Input frame height
FramesToBeEncoded : 300 # Number of frames to be coded
Level : 6.2
......@@ -7,5 +7,6 @@ FrameSkip : 0 # Number of frames to be skipped in
SourceWidth : 2560 # Input frame width
SourceHeight : 1600 # Input frame height
FramesToBeEncoded : 300 # Number of frames to be coded
LastValidFrame : 299
Level : 5