/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2019, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ITU/ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ /** \file TAppDecLib.h \brief Decoder application class (header) */ #ifndef __DECAPP__ #define __DECAPP__ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "Utilities/VideoIOYuv.h" #include "Utilities/ColourRemapping.h" #include "CommonLib/Picture.h" #include "DecoderLib/DecLib.h" #include "DecAppCfg.h" //! \ingroup DecoderApp //! \{ // ==================================================================================================================== // Class definition // ==================================================================================================================== /// decoder application class class DecApp : public DecAppCfg { private: // class interface DecLib m_cDecLib; ///< decoder class VideoIOYuv m_cVideoIOYuvReconFile; ///< reconstruction YUV class // for output control int m_iPOCLastDisplay; ///< last POC in display order std::ofstream m_seiMessageFileStream; ///< Used for outputing SEI messages. #if HEVC_SEI ColourRemapping m_cColourRemapping; ///< colour remapping handler #endif public: DecApp(); virtual ~DecApp () {} uint32_t decode (); ///< main decoding function private: void xCreateDecLib (); ///< create internal classes void xDestroyDecLib (); ///< destroy internal classes void xWriteOutput ( PicList* pcListPic , uint32_t tId); ///< write YUV to file void xFlushOutput ( PicList* pcListPic ); ///< flush all remaining decoded pictures to file bool isNaluWithinTargetDecLayerIdSet ( InputNALUnit* nalu ); ///< check whether given Nalu is within targetDecLayerIdSet bool isNaluTheTargetLayer(InputNALUnit* nalu); ///< check whether given Nalu is within targetDecLayerIdSet }; //! \} #endif // __DECAPP__