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  • /* The copyright in this software is being made available under the BSD
     * License, included below. This software may be subject to other third party
     * and contributor rights, including patent rights, and no such rights are
     * granted under this license.
     *
    
     * Copyright (c) 2010-2019, ITU/ISO/IEC
    
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions are met:
     *
     *  * Redistributions of source code must retain the above copyright notice,
     *    this list of conditions and the following disclaimer.
     *  * Redistributions in binary form must reproduce the above copyright notice,
     *    this list of conditions and the following disclaimer in the documentation
     *    and/or other materials provided with the distribution.
     *  * Neither the name of the ITU/ISO/IEC nor the names of its contributors may
     *    be used to endorse or promote products derived from this software without
     *    specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
     * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
     * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
     * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
     * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
     * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
     * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
     * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
     * THE POSSIBILITY OF SUCH DAMAGE.
     */
    
    #include <vector>
    #include <algorithm>
    #include <ostream>
    
    #include "CommonLib/NAL.h"
    #include "CommonLib/BitStream.h"
    #include "NALwrite.h"
    
    using namespace std;
    
    //! \ingroup EncoderLib
    //! \{
    
    
    static const uint8_t emulation_prevention_three_byte = 3;
    
    
    void writeNalUnitHeader(ostream& out, OutputNALUnit& nalu)       // nal_unit_header()
    {
    OutputBitstream bsNALUHeader;
    
      bsNALUHeader.write(0,1);                    // forbidden_zero_bit
      bsNALUHeader.write(nalu.m_nalUnitType, 6);  // nal_unit_type
      bsNALUHeader.write(nalu.m_nuhLayerId, 6);   // nuh_layer_id
      bsNALUHeader.write(nalu.m_temporalId+1, 3); // nuh_temporal_id_plus1
    
      out.write(reinterpret_cast<const char*>(bsNALUHeader.getByteStream()), bsNALUHeader.getByteStreamLength());
    }
    /**
     * write nalu to bytestream out, performing RBSP anti startcode
     * emulation as required.  nalu.m_RBSPayload must be byte aligned.
     */
    void write(ostream& out, OutputNALUnit& nalu)
    {
      writeNalUnitHeader(out, nalu);
      /* write out rsbp_byte's, inserting any required
       * emulation_prevention_three_byte's */
      /* 7.4.1 ...
       * emulation_prevention_three_byte is a byte equal to 0x03. When an
       * emulation_prevention_three_byte is present in the NAL unit, it shall be
       * discarded by the decoding process.
       * The last byte of the NAL unit shall not be equal to 0x00.
       * Within the NAL unit, the following three-byte sequences shall not occur at
       * any byte-aligned position:
       *  - 0x000000
       *  - 0x000001
       *  - 0x000002
       * Within the NAL unit, any four-byte sequence that starts with 0x000003
       * other than the following sequences shall not occur at any byte-aligned
       * position:
       *  - 0x00000300
       *  - 0x00000301
       *  - 0x00000302
       *  - 0x00000303
       */
      vector<uint8_t>& rbsp   = nalu.m_Bitstream.getFIFO();
    
      vector<uint8_t> outputBuffer;
      outputBuffer.resize(rbsp.size()*2+1); //there can never be enough emulation_prevention_three_bytes to require this much space
      std::size_t outputAmount = 0;
      int         zeroCount    = 0;
      for (vector<uint8_t>::iterator it = rbsp.begin(); it != rbsp.end(); it++)
      {
        const uint8_t v=(*it);
        if (zeroCount==2 && v<=3)
        {
    
          outputBuffer[outputAmount++]=emulation_prevention_three_byte;
    
          zeroCount=0;
        }
    
        if (v==0)
        {
          zeroCount++;
        }
        else
        {
          zeroCount=0;
        }
        outputBuffer[outputAmount++]=v;
      }
    
      /* 7.4.1.1
       * ... when the last byte of the RBSP data is equal to 0x00 (which can
       * only occur when the RBSP ends in a cabac_zero_word), a final byte equal
       * to 0x03 is appended to the end of the data.
       */
      if (zeroCount>0)
      {
    
        outputBuffer[outputAmount++]=emulation_prevention_three_byte;
    
      }
      out.write(reinterpret_cast<const char*>(&(*outputBuffer.begin())), outputAmount);
    }
    
    //! \}