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/* The copyright in this software is being made available under the BSD
* License, included below. This software may be subject to other third party
* and contributor rights, including patent rights, and no such rights are
* granted under this license.
*
* Copyright (c) 2010-2018, ITU/ISO/IEC
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of the ITU/ISO/IEC nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
/** \file ContextModelling.cpp
\brief Classes providing probability descriptions and contexts
*/
#include "ContextModelling.h"
#include "UnitTools.h"
#include "CodingStructure.h"
#include "Picture.h"
#if HEVC_USE_SIGN_HIDING
CoeffCodingContext::CoeffCodingContext(const TransformUnit& tu, ComponentID component, bool signHide)
#else
CoeffCodingContext::CoeffCodingContext(const TransformUnit& tu, ComponentID component )
#endif
: m_compID (component)
, m_chType (toChannelType(m_compID))
, m_width (tu.block(m_compID).width)
, m_height (tu.block(m_compID).height)
, m_log2CGWidth ((m_width & 3) || (m_height & 3) ? 1 : 2)
, m_log2CGHeight ((m_width & 3) || (m_height & 3) ? 1 : 2)
, m_log2CGSize (m_log2CGWidth + m_log2CGHeight)
, m_widthInGroups (m_width >> m_log2CGWidth)
, m_heightInGroups (m_height >> m_log2CGHeight)
, m_log2BlockWidth (g_aucLog2[m_width])
, m_log2BlockHeight (g_aucLog2[m_height])
, m_log2BlockSize ((m_log2BlockWidth + m_log2BlockHeight)>>1)
, m_maxNumCoeff (m_width * m_height)
#if HEVC_USE_SIGN_HIDING
, m_signHiding (signHide)
#endif
, m_extendedPrecision (tu.cs->sps->getSpsRangeExtension().getExtendedPrecisionProcessingFlag())
, m_maxLog2TrDynamicRange (tu.cs->sps->getMaxLog2TrDynamicRange(m_chType))
#if HEVC_USE_MDCS
, m_scanType (CoeffScanType(TU::getCoefScanIdx( tu, m_compID)))
#else
, m_scanType (SCAN_DIAG)
#endif
, m_scan (g_scanOrder [SCAN_GROUPED_4x4][m_scanType][gp_sizeIdxInfo->idxFrom(m_width )][gp_sizeIdxInfo->idxFrom(m_height )])
, m_scanPosX (g_scanOrderPosXY[SCAN_GROUPED_4x4][m_scanType][gp_sizeIdxInfo->idxFrom(m_width )][gp_sizeIdxInfo->idxFrom(m_height )][0])
, m_scanPosY (g_scanOrderPosXY[SCAN_GROUPED_4x4][m_scanType][gp_sizeIdxInfo->idxFrom(m_width )][gp_sizeIdxInfo->idxFrom(m_height )][1])
, m_scanCG (g_scanOrder[SCAN_UNGROUPED ][m_scanType][gp_sizeIdxInfo->idxFrom(m_widthInGroups)][gp_sizeIdxInfo->idxFrom(m_heightInGroups)])
, m_CtxSetLastX (Ctx::LastX[m_chType])
, m_CtxSetLastY (Ctx::LastY[m_chType])
, m_maxLastPosX (g_uiGroupIdx[m_width - 1])
, m_maxLastPosY (g_uiGroupIdx[m_height - 1])
, m_lastOffsetX (0)
, m_lastOffsetY (0)
, m_lastShiftX (0)
, m_lastShiftY (0)
, m_TrafoBypass (tu.cs->sps->getSpsRangeExtension().getTransformSkipContextEnabledFlag() && (tu.cu->transQuantBypass || tu.transformSkip[m_compID]))
, m_scanPosLast (-1)
, m_subSetId (-1)
, m_subSetPos (-1)
, m_subSetPosX (-1)
, m_subSetPosY (-1)
, m_minSubPos (-1)
, m_maxSubPos (-1)
, m_sigGroupCtxId (-1)
, m_tmplCpSum1 (-1)
, m_tmplCpDiag (-1)
, m_sigFlagCtxSet { Ctx::SigFlag[m_chType], Ctx::SigFlag[m_chType+2], Ctx::SigFlag[m_chType+4] }
, m_parFlagCtxSet ( Ctx::ParFlag[m_chType] )
, m_gtxFlagCtxSet { Ctx::GtxFlag[m_chType], Ctx::GtxFlag[m_chType+2] }
, m_sigCoeffGroupFlag ()
, m_emtNumSigCoeff (0)
{
// LOGTODO
unsigned log2sizeX = m_log2BlockWidth;
unsigned log2sizeY = m_log2BlockHeight;
#if HEVC_USE_MDCS
if (m_scanType == SCAN_VER)
{
std::swap(log2sizeX, log2sizeY);
std::swap(const_cast<unsigned&>(m_maxLastPosX), const_cast<unsigned&>(m_maxLastPosY));
}
#endif
if (m_chType == CHANNEL_TYPE_CHROMA)
{
if( tu.cs->pcv->rectCUs )
{
#if HEVC_USE_MDCS
const_cast<int&>(m_lastShiftX) = Clip3( 0, 2, int( ( m_scanType == SCAN_VER ? m_height : m_width ) >> 3) );
const_cast<int&>(m_lastShiftY) = Clip3( 0, 2, int( ( m_scanType == SCAN_VER ? m_width : m_height ) >> 3) );
#else
const_cast<int&>(m_lastShiftX) = Clip3( 0, 2, int( m_width >> 3) );
const_cast<int&>(m_lastShiftY) = Clip3( 0, 2, int( m_height >> 3) );
#endif
}
else
{
const_cast<int&>(m_lastShiftX) = log2sizeX - 2;
const_cast<int&>(m_lastShiftY) = log2sizeY - 2;
}
}
else
{
if( tu.cs->pcv->rectCUs )
{
static const int prefix_ctx[8] = { 0, 0, 0, 3, 6, 10, 15, 21 };
const_cast<int&>(m_lastOffsetX) = prefix_ctx[ log2sizeX ];
const_cast<int&>(m_lastOffsetY) = prefix_ctx[ log2sizeY ];;
}
else
{
const_cast<int&>(m_lastOffsetX) = 3 * (log2sizeX - 2) + ((log2sizeX - 1) >> 2);
const_cast<int&>(m_lastOffsetY) = 3 * (log2sizeY - 2) + ((log2sizeY - 1) >> 2);
}
const_cast<int&>(m_lastShiftX) = (log2sizeX + 1) >> 2;
const_cast<int&>(m_lastShiftY) = (log2sizeY + 1) >> 2;
}
}
void CoeffCodingContext::initSubblock( int SubsetId, bool sigGroupFlag )
{
m_subSetId = SubsetId;
m_subSetPos = m_scanCG[ m_subSetId ];
m_subSetPosY = m_subSetPos / m_widthInGroups;
m_subSetPosX = m_subSetPos - ( m_subSetPosY * m_widthInGroups );
m_minSubPos = m_subSetId << m_log2CGSize;
m_maxSubPos = m_minSubPos + ( 1 << m_log2CGSize ) - 1;
if( sigGroupFlag )
{
m_sigCoeffGroupFlag.set ( m_subSetPos );
}
unsigned CGPosY = m_subSetPosY;
unsigned CGPosX = m_subSetPosX;
unsigned sigRight = unsigned( ( CGPosX + 1 ) < m_widthInGroups ? m_sigCoeffGroupFlag[ m_subSetPos + 1 ] : false );
unsigned sigLower = unsigned( ( CGPosY + 1 ) < m_heightInGroups ? m_sigCoeffGroupFlag[ m_subSetPos + m_widthInGroups ] : false );
m_sigGroupCtxId = Ctx::SigCoeffGroup[m_chType]( sigRight | sigLower );
}
unsigned DeriveCtx::CtxCUsplit( const CodingStructure& cs, Partitioner& partitioner )
{
auto adPartitioner = dynamic_cast<AdaptiveDepthPartitioner*>( &partitioner );
if( !adPartitioner )
{
return 0;
}
const Position pos = partitioner.currArea().blocks[partitioner.chType];
const unsigned curSliceIdx = cs.slice->getIndependentSliceIdx();
#if HEVC_TILES_WPP
const unsigned curTileIdx = cs.picture->tileMap->getTileIdxMap( partitioner.currArea().lumaPos() );
#endif
unsigned ctxId = 0;
// get left depth
#if HEVC_TILES_WPP
const CodingUnit* cuLeft = cs.getCURestricted( pos.offset( -1, 0 ), curSliceIdx, curTileIdx, partitioner.chType );
#else
const CodingUnit* cuLeft = cs.getCURestricted( pos.offset( -1, 0 ), curSliceIdx, partitioner.chType );
#endif
ctxId = ( cuLeft && cuLeft->qtDepth > partitioner.currQtDepth ) ? 1 : 0;
// get above depth
#if HEVC_TILES_WPP
const CodingUnit* cuAbove = cs.getCURestricted( pos.offset( 0, -1 ), curSliceIdx, curTileIdx, partitioner.chType );
#else
const CodingUnit* cuAbove = cs.getCURestricted( pos.offset( 0, -1 ), curSliceIdx, partitioner.chType );
#endif
ctxId += ( cuAbove && cuAbove->qtDepth > partitioner.currQtDepth ) ? 1 : 0;
if( cs.sps->getSpsNext().getUseLargeCTU() )
{
unsigned minDepth = 0;
unsigned maxDepth = 0;
adPartitioner->setMaxMinDepth( minDepth, maxDepth, cs );
if( partitioner.currDepth < minDepth )
{
ctxId = 3;
}
else if( partitioner.currDepth >= maxDepth + 1 )
{
ctxId = 4;
}
}
return ctxId;
}
#if ENABLE_BMS
unsigned DeriveCtx::CtxQtCbf( const ComponentID compID, const unsigned trDepth, const bool prevCbCbf )
#else
unsigned DeriveCtx::CtxQtCbf( const ComponentID compID, const bool prevCbCbf )
#endif
{
if( compID == COMPONENT_Cr )
{
return ( prevCbCbf ? 1 : 0 );
}
#if ENABLE_BMS
if( isChroma( compID ) )
{
return trDepth;
}
else
{
return ( trDepth == 0 ? 1 : 0 );
}
#else
return isChroma( compID ) ? 0 : 1;
#endif
}
unsigned DeriveCtx::CtxInterDir( const PredictionUnit& pu )
{
if( pu.cs->sps->getSpsNext().getUseLargeCTU() )
{
if( pu.cs->pcv->rectCUs )
{
return Clip3( 0, 3, 7 - ( ( g_aucLog2[pu.lumaSize().width] + g_aucLog2[pu.lumaSize().height] + 1 ) >> 1 ) ); // VG-ASYMM DONE
}
return Clip3( 0, 3, 6 - g_aucLog2[pu.cu->lumaSize().width] );
}
return pu.cu->qtDepth;
}
unsigned DeriveCtx::CtxAffineFlag( const CodingUnit& cu )
{
const CodingStructure *cs = cu.cs;
unsigned ctxId = 0;
const CodingUnit *cuLeft = cs->getCURestricted( cu.lumaPos().offset( -1, 0 ), cu, CH_L );
ctxId = ( cuLeft && cuLeft->affine ) ? 1 : 0;
const CodingUnit *cuAbove = cs->getCURestricted( cu.lumaPos().offset( 0, -1 ), cu, CH_L );
ctxId += ( cuAbove && cuAbove->affine ) ? 1 : 0;
return ctxId;
}
unsigned DeriveCtx::CtxSkipFlag( const CodingUnit& cu )
{
const CodingStructure *cs = cu.cs;
unsigned ctxId = 0;
// Get BCBP of left PU
const CodingUnit *cuLeft = cs->getCURestricted( cu.lumaPos().offset( -1, 0 ), cu, CH_L );
ctxId = ( cuLeft && cuLeft->skip ) ? 1 : 0;
// Get BCBP of above PU
const CodingUnit *cuAbove = cs->getCURestricted( cu.lumaPos().offset( 0, -1 ), cu, CH_L );
ctxId += ( cuAbove && cuAbove->skip ) ? 1 : 0;
return ctxId;
}
unsigned DeriveCtx::CtxIMVFlag( const CodingUnit& cu )
{
const CodingStructure *cs = cu.cs;
unsigned ctxId = 0;
// Get BCBP of left PU
const CodingUnit *cuLeft = cs->getCURestricted( cu.lumaPos().offset( -1, 0 ), cu, CH_L );
ctxId = ( cuLeft && cuLeft->imv ) ? 1 : 0;
// Get BCBP of above PU
const CodingUnit *cuAbove = cs->getCURestricted( cu.lumaPos().offset( 0, -1 ), cu, CH_L );
ctxId += ( cuAbove && cuAbove->imv ) ? 1 : 0;
return ctxId;
}
unsigned DeriveCtx::CtxBTsplit(const CodingStructure& cs, Partitioner& partitioner)
{
const Position pos = partitioner.currArea().blocks[partitioner.chType];
const unsigned curSliceIdx = cs.slice->getIndependentSliceIdx();
#if HEVC_TILES_WPP
const unsigned curTileIdx = cs.picture->tileMap->getTileIdxMap( pos );
#endif
unsigned ctx = 0;
#if HEVC_TILES_WPP
const CodingUnit *cuLeft = cs.getCURestricted( pos.offset( -1, 0 ), curSliceIdx, curTileIdx, partitioner.chType );
const CodingUnit *cuAbove = cs.getCURestricted( pos.offset( 0, -1 ), curSliceIdx, curTileIdx, partitioner.chType );
#else
const CodingUnit *cuLeft = cs.getCURestricted( pos.offset( -1, 0 ), curSliceIdx, partitioner.chType );
const CodingUnit *cuAbove = cs.getCURestricted( pos.offset( 0, -1 ), curSliceIdx, partitioner.chType );
#endif
{
const unsigned currDepth = partitioner.currQtDepth * 2 + partitioner.currBtDepth;
if( cuLeft ) ctx += ( ( 2 * cuLeft->qtDepth + cuLeft->btDepth ) > currDepth ? 1 : 0 );
if( cuAbove ) ctx += ( ( 2 * cuAbove->qtDepth + cuAbove->btDepth ) > currDepth ? 1 : 0 );
}
return ctx;
}
void MergeCtx::setMergeInfo( PredictionUnit& pu, int candIdx )
{
CHECK( candIdx >= numValidMergeCand, "Merge candidate does not exist" );
pu.mergeFlag = true;
pu.interDir = interDirNeighbours[candIdx];
pu.mergeIdx = candIdx;
pu.mergeType = mrgTypeNeighbours[candIdx];
pu.mv [REF_PIC_LIST_0] = mvFieldNeighbours[(candIdx << 1) + 0].mv;
pu.mv [REF_PIC_LIST_1] = mvFieldNeighbours[(candIdx << 1) + 1].mv;
pu.mvd [REF_PIC_LIST_0] = Mv();
pu.mvd [REF_PIC_LIST_1] = Mv();
pu.refIdx [REF_PIC_LIST_0] = mvFieldNeighbours[( candIdx << 1 ) + 0].refIdx;
pu.refIdx [REF_PIC_LIST_1] = mvFieldNeighbours[( candIdx << 1 ) + 1].refIdx;
pu.mvpIdx [REF_PIC_LIST_0] = NOT_VALID;
pu.mvpIdx [REF_PIC_LIST_1] = NOT_VALID;
pu.mvpNum [REF_PIC_LIST_0] = NOT_VALID;
pu.mvpNum [REF_PIC_LIST_1] = NOT_VALID;
}